Locations

The Ruins of Blackbriar Hill

The Ruins of Blackbriar Hill

Our campaign began in GrayHaven, where three adventurers — Fen, Liora, and Gor — were brought together by an old acquaintance named Rennick Vale. Rennick had recently acquired an old surveyor’s journal and a weathered map. Both hinted at a forgotten treasure hidden...

GrayHaven, Town and Lands Around

GrayHaven, Town and Lands Around

GrayHaven bears the unmistakable signs of a prosperous frontier settlement. Home to roughly 2,000 permanent residents, GrayHaven stands as the last true bastion of civilization before the roads disappear beneath the shadows of vast forests and the untamed wilderness...

The Veyrani

The Veyrani

The Veyrani are a wandering people whose brightly painted wagons can be encountered along the roads of Valedorn and occasionally far beyond the kingdom's borders. Traveling in extended family clans, they rarely remain in one settlement for more than a few weeks before...

The Crooked Wand

The Crooked Wand

The Crooked Wand is one of GrayHaven’s more unusual shops, tucked into a narrow, slightly leaning building along an older market street. A crooked wooden staff hangs above the door, decorated with tiny brass bells that sometimes chime even when the air is still. The...

The Bitter Bottle

The Bitter Bottle

Tucked along one of GrayHaven’s busier market streets, The Bitter Bottle is a narrow apothecary marked by a weathered hanging sign painted with a dark glass vial wrapped in curling green leaves. The shop’s front window is crowded with neatly arranged bottles, ceramic...

Stonehoof Stables

Stonehoof Stables

Stonehoof Stables stands just inside one of GrayHaven’s busiest gates, a broad timber-and-stone compound filled with the sounds of hooves, wagon wheels, stablehands, and the steady ring of hammer on iron. Travelers use the stable to board their horses, purchase...

Hearthlight Home for Children

Hearthlight Home for Children

Hearthlight Home for Children stands in one of GrayHaven’s older residential quarters, a broad two-story timber-and-stone house surrounded by a sturdy fence, a vegetable garden, and a well-used yard. A carved wooden lantern hangs above the front door, painted with a...

The Hearthstone Boarding House

The Hearthstone Boarding House

The Hearthstone Boarding House stands on a quieter GrayHaven street between the bustle of the market and the river wards. Unlike the town’s inns and taverns, the Hearthstone caters to those planning to stay for weeks, months, or even years. Its three-story...

The Crooked Quill

The Crooked Quill

The Crooked Quill is one of those places in GrayHaven that seems far larger once you step inside. Narrow shelves climb nearly to the ceiling, packed with books, journals, maps, ledgers, and loose bundles of parchment. Some are neatly organized, others are stacked...

The Riverwright’s Landing

The Riverwright’s Landing

Down along GrayHaven’s docks, where the smell of river water, tar, wet rope, and fresh-cut timber hangs in the air, sits The Riverwright’s Landing. Part boatyard, part cargo office, and part charter service, the place is rarely quiet. Small boats are hauled onto...

The Ruins of Blackbriar Hill

The Ruins of Blackbriar Hill

Our campaign began in GrayHaven, where three adventurers — Fen, Liora, and Gor — were brought together by an old acquaintance named Rennick Vale. Rennick had recently acquired an old surveyor’s journal and a weathered map. Both hinted at a forgotten treasure hidden...

GrayHaven, Town and Lands Around

GrayHaven, Town and Lands Around

GrayHaven bears the unmistakable signs of a prosperous frontier settlement. Home to roughly 2,000 permanent residents, GrayHaven stands as the last true bastion of civilization before the roads disappear beneath the shadows of vast forests and the untamed wilderness...

The Veyrani

The Veyrani

The Veyrani are a wandering people whose brightly painted wagons can be encountered along the roads of Valedorn and occasionally far beyond the kingdom's borders. Traveling in extended family clans, they rarely remain in one settlement for more than a few weeks before...

The Crooked Wand

The Crooked Wand

The Crooked Wand is one of GrayHaven’s more unusual shops, tucked into a narrow, slightly leaning building along an older market street. A crooked wooden staff hangs above the door, decorated with tiny brass bells that sometimes chime even when the air is still. The...

The Bitter Bottle

The Bitter Bottle

Tucked along one of GrayHaven’s busier market streets, The Bitter Bottle is a narrow apothecary marked by a weathered hanging sign painted with a dark glass vial wrapped in curling green leaves. The shop’s front window is crowded with neatly arranged bottles, ceramic...

Stonehoof Stables

Stonehoof Stables

Stonehoof Stables stands just inside one of GrayHaven’s busiest gates, a broad timber-and-stone compound filled with the sounds of hooves, wagon wheels, stablehands, and the steady ring of hammer on iron. Travelers use the stable to board their horses, purchase...

Hearthlight Home for Children

Hearthlight Home for Children

Hearthlight Home for Children stands in one of GrayHaven’s older residential quarters, a broad two-story timber-and-stone house surrounded by a sturdy fence, a vegetable garden, and a well-used yard. A carved wooden lantern hangs above the front door, painted with a...

The Hearthstone Boarding House

The Hearthstone Boarding House

The Hearthstone Boarding House stands on a quieter GrayHaven street between the bustle of the market and the river wards. Unlike the town’s inns and taverns, the Hearthstone caters to those planning to stay for weeks, months, or even years. Its three-story...

The Crooked Quill

The Crooked Quill

The Crooked Quill is one of those places in GrayHaven that seems far larger once you step inside. Narrow shelves climb nearly to the ceiling, packed with books, journals, maps, ledgers, and loose bundles of parchment. Some are neatly organized, others are stacked...